Do you know each other? http://xvideosrating.online/xhamster.html cliphunter Facebook’s thinking is that publishing is a very, very old model that goes back to the world of console gaming, so it’s a structure that is already familiar for gaming studios. In the console era, a big gaming company would market, distribute (and often edit) games from smaller studios that lacked the resources to promote their work. Facebook isn’t going to be hands-on with the content of the games, but it will help with ads and analytics.